Play Another Card: Extend your turn by playing an additional card from your hand.Scroll: Read the special text on the bottom of the card to take a unique action.Take Money: Receive the amount of money listed on the card.Remove One Trouble Marker: Remove a trouble marker from any location of your choice.Assassination: Remove a minion, troll, or demon from a location with a trouble marker on it.Here are the handful of actions that may be presented to you on a card: If you don't have a card that lets you do something, you can't do it. The turn structure is kept simple because you are limited to playing one card from your hand, doing what the card says, and drawing back up to a full hand. However, whenever any minion leaves an area in trouble, the marker is removed. Whenever a minion enters a new area, that location has a trouble marker placed on it. ![]()
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